![]() ![]() CFrame = CFrame.new(.p, Vector3.new(.X, .Y,. I’ve added prints because it doesn’t seem to be working and then looking in the output it never printed anything, so there’s something wrong with the first part but I’m not sure what it is, I’ve double checked to make sure it’s “Stage”, but I’m also using someone else’s script for the checkpoint handler, so it could be interfering with it somehow, and all the checkpoints are named 1, 2, 3, etc so it shoud work with the, but I don’t know lemme know if there’s anything you know of that’s wrong. I’d also like to find a way to make sure it doesn’t kill the person if they touch it only if they buy a skip stage, but I can probably find a way to do that, I just need help with the whole spawning part. I’m unsure what else to do to make sure it will work. If you want to learn more about scripting on. ![]() If player1:WaitForChild("leaderstats"):WaitForChild("Stage") = then How to remove the leaderboard in ROBLOX STUDIO Scripting Tutorial. Local scripts don't run there, try putting your script inside StarterGui. I made a simple script to constantly check what your leaderstats value is. The only skip stage thing that might work but is a big hassle is to input all the coordinates and tp them based on that. Global leaderboards are great for adding competition to a game. In this Roblox scripting scripts tutorial, you will learn how to add a leaderboard to your games to display players stats. The main reason I want it to be based on leaderstats is so that it’ll be easier to work with skip stages and other things like that. I’ve tried many videos on youtube and searched on here a couple times and haven’t really seen anything. I’m trying to make an obby system that spawns you at a different spawn depending on your leaderstats aka stage number on the side.
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