![]() The missions are somewhat uninspiring, too. You have a choice of ships but, as ever, it's the all-round model that's best and there's little reason not to take it. The D-pad is used for different cameras angles. Controls are fairly standard and simple, with the joystick used to manoeuvre, double-tapped shoulder button to roll (avoiding enemy fire), plus lasers, missiles, lock on and thrust distributed among the face buttons. Graphically it's fairly pretty though, with colourful over-blown explosions and particle effects, while the music comes in a suitably Eurotrash style.īut to the spaceship. Similarly there's a focus on a backstory that has nothing to do with the action, while the missions are so linear you're really interactively just joining the dots. It's little surprise then that N o Gravity: The Plague of Mind, a (£10, €10, $10) digital-only release available on the PlayStation Store, doesn't really hit the mark.īoth the price and its genesis from the demo coding scene mean there's definitely a whiff of the budget sector about it. Bizarrely, there were plenty of earthbound combat sims in the early years of the PSP. Yet developers still bravely fire up their boosters and head off into the deep galactic unknown to try and convince us that space shooters can be fun. It is indeed enough to make anyone scream. There's literally nothing, and it's all black too. Such a lack of spatial awareness effectively killed off the mass market flight simulator, but in space there's not even a horizon or ground plane for orientation. But the real problem with space, at least in the context of games, is that in space no one knows which way is up. Of course, the core of the statement is that space is an exciting and scary place: a place that's likely to make you scream rather than sneeze or fart. No one can hear you sneeze or fart either, but we're never warned about those, even though they're two things you really wouldn't want to do in a space suit. ![]() It's a particularly narrow take on the lack of atmosphere however. What's with everyone recently making spelling mistakes.In space, it's always said that no one can hear you scream. 5th to 16th, 2023 and will be revealed on the Event Landing Page at 0:00 GMT-5 / 9:00 AM CET every day with Grand Finale Game reveal on the 16th. More precisely, it is a pirate-themed competitive battle game for single and multiplayer that will hopefully provide you with just enough joy to hold you over until the December festivities… which will bring their own surprises. The game in question is Pirates: All Aboard! And, as the title suggests, it’s a pirate game. In exchange for signing up for their newsletter (link here), you will receive a code that you can redeem on your Switch to permanently assign a game to your account. Please note that this offer is available only for America Region Accounts. During this event, you’ll be able to grab up to 13 games for free, including the previously-mentioned newsletter title. This is all part of the company’s “12 GAMES OF CHRISTMAS” event, which kicks off December 5th, 2022. Once again, No Gravity Games definitely recognizes this, which is why they’re giving out a free Switch title to those willing to sign up for their newsletter. One thing every gamer should know is that there’s nothing better than free games.
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